Welcome to the documentation page of 3D Survey Collection (3DSC)

3D Survey Collection is an open-source add-on for Blender, coded in Python, that simplifies the process of transforming large architectural complexes or archaeological sites datasets, acquired with laser scanner or photogrammetry, into reusable assets for online/offline publication in virtual museums or applied games. 3DSC is an add-on that allows to widely manage 2D and 3D survey data within the 3D environment of Blender. The add-on is suitable for users (such as: archaeologist, architects, engineers, etc) who work with 3D meshes (such as: photogrammetric models) and need to manage, visualize and edit all this information within the same space.

This add-on is a significant digital tool included within the Extended Matrix Framework, an Open Source and Open Science project which has been developed to manage, visualize, represent and share data and paradata associated to the documentation and the reconstruction of an archaeological context, an object or a collection.

3DSC allows to:

  • import/export 2D, 3D objects and cameras

  • segment objects in tiles

  • create and manage objects with Level Of Details (LODs)

  • edit color and texture

  • etc …

The add-on has been developed by E. Demetrescu at CNR-ISPC (Rome, former CNR-ITABC).

Remember

This documentation is under continuous development.

New to 3DSC?

Start with the Getting Started — installation, first launch, and a guided first contact with the add-on.

Looking for a specific task?

Browse the How-to Guides recipes — task-oriented guides grouped by user goal (import, photogrammetry, digital replica preparation).

Need parameter details?

Consult the Reference — panel-by-panel and tool-by-tool description of every 3DSC capability, plus the changelog appendix.

Want to understand the design?

Read the Explanation — concepts, architecture, and the rationale behind 3DSC’s integration with the Extended Matrix Framework ecosystem.