Tapestry Integration (Experimental)
The Tapestry Integration panel provides AI-powered photorealistic reconstruction capabilities. It connects to an external Tapestry server to submit rendering jobs that transform proxy-based scenes into photorealistic visualizations.
Warning
This is an experimental feature. It requires Experimental Features enabled in the EM Data Tree panel.
The panel is located in the EM Bridge tab.
Panel Layout
Network Configuration (collapsible):
Servertext field: Tapestry server address (IP or hostname)Portinteger field: server portConnection status indicator:
ConnectedorDisconnectedTest Connectionbutton: validates server connectivityOpen Tapestry Web UIbutton: opens the Tapestry dashboard in the browser
Render Settings:
Cameradropdown: select the active camera for renderingJob Nametext field withGeneratebutton for auto-namingEpochdropdown (Advanced EM mode only): select the temporal contextWidthandHeightinteger fields for render resolutionUse Only Visible Proxiestoggle: limits the render to currently visible geometryEpoch filter controls (Advanced EM mode only): enable/disable epoch-based filtering with status display
Preview & Queue Management:
Visible Proxies: N objectscounterAnalyze Camera Viewbutton: scans the viewport and lists visible proxies with their visibility percentages (shows the first 5 objects)Render for Tapestrybutton (large): renders the scene and prepares the exportAuto-submit to Servertoggle: automatically sends the render to the Tapestry server after renderingLast export path display with
Open Export Folderbutton
Advanced Settings (collapsible):
Render engine info:
Cycles (required)Samplesvalue: Cycles render samplesExport Normalstoggle: include surface normal dataKeep Intermediate Filestoggle: preserve temporary files for debugging
AI Generation Parameters:
Modeldropdown: AI model selectionStepsvalue: number of denoising iterationsCFG Scalevalue: classifier-free guidance strengthDenoise Strengthvalue: noise reduction intensity
Workflow
Configure the network connection (server address and port) and test it
Select a camera and set the render resolution
Optionally select an epoch and enable epoch filtering (Advanced EM mode)
Click
Analyze Camera Viewto verify which proxies are visibleAdjust the AI generation parameters if needed (model, steps, CFG scale, denoise strength)
Click
Render for Tapestryto render the sceneIf
Auto-submitis enabled, the render is automatically sent to the server for AI processingAccess results via the Tapestry Web UI